It is 3 events in 1: MediaTech Con + CTPiX + VR NOW Con & Awards

Sign up or log in to bookmark your favorites and sync them to your phone or calendar.

VR NOW Con [clear filter]
Wednesday, November 14


Collaborative Mixed Reality
Virtual- and Mixed Reality let us meet with other people, for private reasons or business meetings, no matter where they are in a physical space. It allows us to connect and collaborate in real-time, also using affordable devices for the consumer market like the Oculus Go. Places of use are engineering, architecture, training or design. 

avatar for Christian Glessner

Christian Glessner

CEO (VR NOW Con Speaker), Hololux
Christian Glessner is co-founder and CEO of hololux, a leading agency for virtual and mixed reality. He accompanies and leads customers on their journey into new and emerging virtual realities. Christian’s parents were entrepreneurs, and he grew up between computer technology and... Read More →

Wednesday November 14, 2018 2:30pm - 3:00pm
Stage 1
Thursday, November 15


The Ultimate Potential of VR
Voices of VR is a podcast published three to five days a week featuring interviews with the pioneering game developers, enthusiasts and technologists driving the resurgence of virtual reality. It’s hosted by Kent Bye, who has traveled to the top VR gatherings around the world since May 2014 to bring you a diverse range of VR perspectives and insights from over 500 makers and seasoned academics. The last question in each podcast episode is: What's the ultimate potential of VR? This is also the name of his upcoming book release. At VR NOW Con, Kent Bye presents some of the most interesting answers to this ultimate question.  

avatar for Kent Bye

Kent Bye

Podcast Producer (VR NOW Con Speaker), Voices of VR
Since May 2014, Kent Bye has traveled to the top VR gatherings around the world and conducted over 1000 Voices of VR podcast interviews featuring the pioneering game developers, enthusiasts and technologists driving the resurgence of virtual reality. He combines his background in... Read More →

Thursday November 15, 2018 10:00am - 10:30am
Stage 2


Breaking the Rules in VR: Lessons (Un)Learned in Creating VR Interactive Narratives
Baobab is one of the world's most successful studios for producing virtual reality content. Their animated 360 movie Invasion was one of the early highlights for the then newly released Samsung Gear VR. This year they presented Crow: The Legend, featuring the voices of John Legend and Oprah Winfrey. Their lively characters and rich story worlds are appealing to a broad audience and will be used for 2D animate movies, among others. Backed up by the huge amount of success and experienced personell with years of Hollywood experience, Boabab aim to distribute their content within new and established channels.  

avatar for Jonathan Flesher

Jonathan Flesher

Head of Business Development & Partnerships (VR NOW Con Speaker), Baobab Studio
Jonathan Flesher leads Baobab Studios' business development and partnerships. Jonathan previously spent over 10 years in the gaming business at Skillz (CRO), Betable (EVP), Zynga (VP) and Electronic Arts (Sr Dir). Prior to playing games for a living, he worked in private equity and... Read More →

Thursday November 15, 2018 11:30am - 12:00pm
Stage 2


Experiential Design & Emerging Forms of Immersive Storytelling
Voices of VR podcast host Kent Bye will be presenting his Archetypal Experiential Design Framework, which breaks down an immersive experience into four major components of  quality, context, character, and story. He'll talk about the four qualities of presence, the twelve major domains of human experience, new ways to think about character & temperament, and the two major types of immersive storytelling. The Yang Archetypal Journey is about making choices and taking action that invites the audience to become an active participant in a story of individuation. While the Yin Archetypal Journey is about connecting to the audience to their own sensory experience of embodiment, emotions, and presence to dissolve the ego and recognize systemic relationships and interconnectedness of all things.  We'll interpret different experiences as seen through this lens and explore the tradeoffs of qualities of presence, mashing up contexts, creating nuanced characters, and balancing player agency with authorial control.

avatar for Kent Bye

Kent Bye

Podcast Producer (VR NOW Con Speaker), Voices of VR
Since May 2014, Kent Bye has traveled to the top VR gatherings around the world and conducted over 1000 Voices of VR podcast interviews featuring the pioneering game developers, enthusiasts and technologists driving the resurgence of virtual reality. He combines his background in... Read More →

Thursday November 15, 2018 11:30am - 12:30pm
Stage 1


Storytelling through XR
XR is a great way for storytellers to reach new audiences while creating a profound and lasting impact. But XR is not only for distribution. Now, storytellers can cost-effectively leverage XR tools for producing a wide array of content. This presentation will explore how XR actively engages the audience and how XR tools can be used to capture and produce 2D, 3D, and real-time content (with plenty of examples, including the use of motion-capture suits, from Dave Hunt’s experience as a VR educator).

avatar for Laura Jeffords Greenberg

Laura Jeffords Greenberg

Senior Legal Counsel (VR NOW Con Speaker), Unity Technologies
avatar for Dave Hunt

Dave Hunt

Tech Artist (VR NOW Con Speaker), Unity Technologies
Dave Hunt is Lead Technical Artist at Unity Technologies, Copenhagen specializing in rigging and animation. He is a 12 year veteran of Bungie where he lead the Rigging Tech Art discipline on games from the Destiny and Halo series. He continues to teach at the University of Washington... Read More →

Thursday November 15, 2018 12:00pm - 12:30pm
Stage 2


Don’t be scared, adapt
Immersive media like Virtual Reality is here to stay. New equipment, workflows and operations are introduced. This is not only changing the way how we enjoy entertainment today, but how content is created and produced. It’s not Tabula Rasa, but accelerated evolution. John Canning talks about these changes from the perspective of a producer with more than 20 years of experience in the fields of television and interactive media. His mantra: Don’t be scared, adapt.

avatar for John Canning

John Canning

Executive Producer (VR NOW Con Speaker), Digital Domain
John Canning’s career has spanned media production, delivery and platforms, for over 30 years. Canning runs MediaSherpa Consulting and Productions, which focuses on digital media, game strategy, and technology; from major to small startups; and evolving into the fields of AR, VR... Read More →

Thursday November 15, 2018 1:30pm - 2:00pm
Stage 2


Crafting the Future of Storytelling
Involved in numerous linear and interactive projects for brands, networks and Hollywood studios, producer and media monk Eric Shamlin is an experienced thought leader of the VR industry. His talk revolves around the question how North American media companies use VR today and in the future.  

avatar for Eric W. Shamlin

Eric W. Shamlin

Founder (VR NOW Con Speaker), Firebringer
Eric W. Shamlin is SVP Head of Growth for North America at MediaMonks; the world’s largest and most awarded digital production company. From visual effects to mixed reality, manhunts to the Olympics, and ABC News to Apple, Eric has spent the last two decades delivering creative... Read More →

Thursday November 15, 2018 2:00pm - 2:30pm
Stage 2


Why China wants more content – content creation and distribution for the Chinese market
Eddie Lou is one of the most influential figures of Virtual Reality in China. He is founder of Sandman studios, a VR production company based in Beijing. His company's work was shown at Venice VR two years in a row. He is also head of Sandbox Festival which premiered this year in the city of Jingdao. Eddie will give an insight on the lastest development of immersive media in China.  

avatar for Eddie Lou

Eddie Lou

CEO (VR NOW Con Speaker), Sandman Studios
Eddie is the founder and CEO of Sandman Studios, a VR creative studio based in Beijing that produce premium and experimental VR experiences. Sandman Studios’ recent work “Free Whale” and “Fresh Out” are officially selected by 74th and 75th Venice Film Festival VR Comp... Read More →

Thursday November 15, 2018 2:45pm - 3:15pm
Stage 2


All the World’s a Stage
The phrase “home theater” used to actually mean “home cinema” – meaning you had a big TV and good speakers to go with it. But the next generation of immersive storytelling will leverage a suite of new technologies, from integrated smart home devices to Magic Leap’s wearable computer, to turn our living rooms into playgrounds and stages.

avatar for Sean Stewart

Sean Stewart

Creative Director & Design Director (VR NOW Con Speaker), Magic Leap
An award-winning author of twelve novels, Sean Stewart is one of the world’s most influential digital storytellers.  As a writer, designer and producer he co-created the Alternate Reality Game (ARG) genre of digital entertainment, and served as the lead writer on I Love Bees for... Read More →

Thursday November 15, 2018 2:45pm - 3:45pm
Stage 1


Vive la distribution – emerging channels for distributing VR content
France is Europe's Maison du Cinéphiles – the home of film enthusiasts. The country's excitement about movies and movie making leads to excellent educational facilities for directing and animating, and a well oiled funding machine. It's no wonder that French producers also show first-class VR content and lead the business side. Diversion cinema is a distribution company focused on immersive content based in Paris. Paul Bouchard is in charge of content acquisition and distribution and talks about the market perspective, scaling and monetization of Cinematic VR and interactive experiences.  

avatar for Paul Bouchard

Paul Bouchard

VR Acquisitions & International Distribution (VR NOW Con Speaker), Diversion cinema
Having worked 8 years in the film industry and international sales business, Paul has a unique expertise regarding VR sales and distribution. In 2018, Paul Bouchard joins Diversion cinema to open the international VR distribution department. This activity aims to  support production... Read More →

Thursday November 15, 2018 4:15pm - 4:45pm
Stage 2


VR Industry in China - the content creator's perspective
It seems a long time ago that China was only known for being the workshop of of world. Even though many products are still made in Chinese factories, there's been a major shift to service and content creation. Due to the country's ever growing middle class, the demand for entertainment lets the community of filmmakers and media specialists grow. As founder and CEO of China's biggest association for immersive content creators, Rebecca Liu is giving you specific insights in content production and user demand in China.  

avatar for Rebecca Liu

Rebecca Liu

Founder & CEO (VR NOW Con Speaker), VRCORE
Rebecca is the founder and CEO of VRCORE, which is the biggest VR community in China. She started her work in VR since 2014 and has a lot of experience for VR events. Now Rebecca is focusing on promoting China VR industry and bridging the connection between VR industries in China... Read More →

Thursday November 15, 2018 4:45pm - 5:15pm
Stage 2