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Thursday, November 15 • 12:00pm - 12:30pm
Storytelling through XR

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XR is a great way for storytellers to reach new audiences while creating a profound and lasting impact. But XR is not only for distribution. Now, storytellers can cost-effectively leverage XR tools for producing a wide array of content. This presentation will explore how XR actively engages the audience and how XR tools can be used to capture and produce 2D, 3D, and real-time content (with plenty of examples, including the use of motion-capture suits, from Dave Hunt’s experience as a VR educator).

Speakers
avatar for Laura Jeffords Greenberg

Laura Jeffords Greenberg

Senior Legal Counsel (VR NOW Con Speaker), Unity Technologies
avatar for Dave Hunt

Dave Hunt

Tech Artist (VR NOW Con Speaker), Unity Technologies
Dave Hunt is Lead Technical Artist at Unity Technologies, Copenhagen specializing in rigging and animation. He is a 12 year veteran of Bungie where he lead the Rigging Tech Art discipline on games from the Destiny and Halo series. He continues to teach at the University of Washington... Read More →


Thursday November 15, 2018 12:00pm - 12:30pm
Stage 2

Attendees (92)